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3D MOTION DESIGNER

MATHIEU J. LEBORGNE

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REEL 

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CLIENT: PATRICK JOUIN STUDIO

DELIVERY: DESIGN WEEK MILAN

ROLE: MOTION GRAPHICS / EDITING

COMPANY: DESIGN STUDIO

As a VFX Motion Artist, I developed a design-led announcement video for Design Week, featuring Patrick Jouin and the VFX Motion project. I crafted dynamic motion graphics and visual effects to translate complex design concepts into a compelling visual narrative.

The project highlights Patrick Jouin’s pioneering work in 3D printing and digital fabrication, drawing on the legacy of his SOLID collection. Through a combination of precise motion design and refined visual storytelling, I created a film that communicates innovation with a strong, contemporary aesthetic.

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Folding Cinematic

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CLIENT: MICHELIN

DELIVERY: EXHIBITION DISPLAY

ROLE: MOTION GRAPHICS / DIRECTING

COMPANY: DESIGN STUDIO

As a Motion Graphic & Art Director, I led the creative development of a design-driven announcement film for the MICHELIN Sustainability Challenge. The project focused on translating complex sustainability themes into a visually compelling and accessible narrative.

Through a combination of high-end motion design and visual effects, I crafted a dynamic film that communicates innovation, responsibility, and forward-thinking design. My approach blended precise animation with a refined visual language to elevate the storytelling and align with Michelin’s commitment to sustainable transformation.

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CLIENT: VOLTAERO

DELIVERY: WEBSITE / SOCIAL MEDIA / EXHIBITION

ROLE: CG ARTIST / EDITING / MOTION

COMPANY: SUPERBLIMP

As a CG Artist on the VOLTAERO project, I contributed to the creation of high-impact visuals for an exhibition event, helping translate complex aviation concepts into engaging real-time experiences. I supported the development of visual directions and produced assets within Unreal Engine, ensuring they were both technically efficient and visually compelling for a live environment.

Working closely with the wider creative team, I iterated on feedback and refined details to meet exhibition standards, maintaining visual consistency while adapting to evolving requirements. 

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CLIENT: SILVERCROSS  - NIA

DELIVERY: WEBSITE / SOCIAL MEDIA / EXHIBITION

ROLE: MOTION ARTIST / EDITING

COMPANY: SUPERBLIMP

As a CG/VFX Artist, I played a key role in bringing the project to life from concept through to final delivery. I contributed to the early visual development, helping shape multiple creative directions and supporting the pitch that led to SKYFALL being greenlit. Working closely with the art direction, I translated creative intent into high-quality real-time visuals in Unreal Engine, balancing artistic ambition with technical constraints. I iterated on client feedback, refined visual details, and ensured consistency across assets while maintaining the integrity of the original vision.

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CLIENT: NEWRON  

DELIVERY: WEBSITE / SOCIAL MEDIA / EXHIBITION

ROLE: 3D MOTION GRAPHICS / EDITING

COMPANY: DESIGN STUDIO

As a CG Artist and Film Producer/Director for the NEWRON project, I led the creation of a cinematic film designed to support fundraising and build brand awareness for its electric motorbike. I was responsible for producing, writing, and directing the piece, shaping a clear narrative that connected the product to the ambition behind the brand.

Blending striking visual effects with immersive storytelling and authentic testimonial moments, I developed a dynamic narrative journey that showcased both innovation and vision. 

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CLIENT: Institut Mines  - Telecom

DELIVERY: Online

ROLE: WRITER / DIRECTOR / EDITOR / PRODUCR / VFX

As a VFX Artist on this TV commercial for IUMM, I contributed to the visual development and execution of effects that supported the overall creative treatment. I worked closely with the production team to ensure VFX integration aligned with the shoot, from planning through to post-production.

I developed and refined visual effects that enhanced the narrative while maintaining a cohesive look across the campaign. The final piece was distributed as paid content and broadcast nationally across French television for a month, requiring a high level of polish and technical accuracy.

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